One of the Mythic Paths that appeals more to Evil or Neutral moral alignments is the fearsome, visceral, and generally overpowered Swarm-That-Walks. RELATED: Pathfinder: Wrath Of The Righteous - Ranking The Mythic Paths The Mythic Path doesn't have to be related to class, but sometimes the extra powers it grants are more or less effective depending on your character's moral alignment. One that's unique to this game is the Mythic Path, a choice each character makes at certain points in the story, or after they reach certain milestones. There are several ways to customize a character in Pathfinder: Wrath Of The Righteous. Take Back Drezen With The Secret Weapon.When Chapter Two Begins, Send Queen Galfrey Away.Maybe give him the support of one or two non-mythic shadow demons as well. Make Eustoryiax more powerful - say, by giving him the advanced template. Have the salamanders retreat to the ritual room to provide protection there (more enemies means action economy favors you). I'd say give them their rest, and then buff up the enemies. Do you honestly think the salamanders are enough of a threat to capture your PCs, based on how effective they've been? Eustoryiax won't go seeking them out to capture them and those in the ritual room are busy. That leaves the salamanders, the ritual room, and Eustoryiax. If they got to the Vampire, they killed the spectres, so they aren't a threat. As for getting captured, who's going to capture them? The vampire spawn just felt their master get killed - are they going to risk attacking whoever killed him, or take advantage of their new-found free will to flee Drezen? If they flee, that gives you side quest opportunities later. That ritual should take a long time to complete, and they should have the opportunity to disrupt it. Regardless of what they decide, I would allow them to do it no consequences - the Tiefling's ritual isn't just to collapse the citadel, it's to collapse the entire city of Drezen, killing not only the PCs but also their Paladin army. If they don't like that, they can choose to retreat and come back after a full night's rest. They don't recover any Hit Points or Mythic Points. However, if you would like to let them keep going, tell them they can do it, but they only can recover, say, 1/3 of their daily use class features and only level 1 and 2 spells/extracts per day. If they are not tier 3, you are well within your rights to tell them they can't do that - they aren't powerful enough for that ability yet. This rest doesn't refresh uses of mythic power or any mythic abilities that are limited to a number of times per day. ![]() This rest is treated as 8 hours of sleep for such abilities. In addition, by expending one use of mythic power and resting for 1 hour, you regain a number of hit points equal to half your full hit points (up to a maximum of your full hit points) and regain the use of any class features that are limited to a certain number of uses per day (such as barbarian rage, bardic performance, spells per day, and so on). Recuperation (Ex): At 3rd tier, you are restored to full hit points after 8 hours of rest so long as you aren't dead. I don't know what's in the dungeons below, but I bet it'll take us 2 game days. That succubus is unharmed, knows how hurt we were, knows how many spells etc we spent, can definitely track us down, & has no reason not to press the attack. Of course if I were the DM I wouldn't give us that time. So I imagine that it'll take another day for us to heal, reload spells, promote two more heroes to PC status & take these two NPCs down. And then the PCs were cut to pieces by Staunten & the succubus. The WP broke whatever hold the succubus had on the GS. Our war-priest-bear-thing & the gunslinger were left behind and sorely outnumbered.Īs our characters were too far away, we then got to watch the final stand of the war-priest/gunslinger. ![]() She grabbed the two of us she could reach(a paladin & a cavalier) & hauled us out via a Dimension Door. The ONLY reason we aren't all dead is that our divination wizard was ahead of him initiative wise. He almost can't miss, & none of the rest of us could absorb the type of damage he's capable of doing in 1 round. The fight turned against us when the succubus revealed herself & our mythic gunslinger fell victim to her various mind controls and leveled his gun at the paladin. The fight was going our way - killed the cleric dwarf, 2 demons, 1 minotaur, & (we estimate) had Stauntan about 3/4dead. ![]() We don't know where that traitorous 1/2ling is. We ALMOST cleared the upper citadel in 1 game day.īut we ran into a combined force of Staunten, his cleric brother, a few babau demons, a few fiendish minotaurs, & that duelist succubus. My groups currently in the middle of playing this section.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |